Wednesday 29 October 2014

Do Video games make People Violent?

I was browsing my Facebook this dinner time at work and come across a link with the same title as this blog post. After I watched the trailer for the next ‘most violent game’ and read the short report I was keen to put my own interoperation to it and share my opinions and hopefully get the opinions of some people who read this. If you want to check out the article and video I saw then click on the following link:


This topic has been bounced around pretty much since gaming first started. You have always had the controversy of people saying a game is ‘Too Violent’, but I see one major flaw with that comment… it’s purely opinionated. People’s opinions differ depending on that person; do I have the same tastes as every single person on my Xbox Live Friends list? No I don’t, so can someone define that one of us is wrong and one of us is right?

There have been a number of notable incidents about games being changed because they were deemed ‘too violent’. Possibly one of the most famous of these incidents was Mortal Combat and its fatalities. In the early 1990’s the game was subject to scrutiny in the US, saying that the fatalities were too graphic for release and subsequently the ESRB (Entertainment Software Rating Board) was formed in 1994. The games creators even went as far to hide the gore content in the game only accessible by a cheat code. Another famous incident was when Carmageddon was banned because of the depiction of you running over and splatting humans. In order for the game to go ahead the people were changed to zombies (Basically the blood was turned from red to green) and that was allowed. In the case of both these games, both have subsequently been released with the original content. So the presence of violence in video games has always a hot topic amongst the media/governments.

Now in terms of suggesting Video games turn people violent, one incident stands out more than most, The Columbine High School Massacre. In the aftermath of the incident it showed that one of the killers, Eric Harris, was an avid Doom player, often submitted levels that he created to play online. It originally was stated that one of the levels he created was a ‘mock up’ of the high school, which could have been used for preparation for the attack. This was subsequently discovered to be false; however some media outlets and political party members still believed video games were behind it. Now every time a similar incident hits the media, what gets the blame…. Video games.

Is it fair for video games to be tarnished with this brush? Is there any evidence that links violence to video games? I’ve played most of the GTA games and I’ve never once stolen a car, gunned down a gang member or killed a prostitute to get my money back (don’t pretend like you haven’t all done it!). I’m sure I’m not the only that has managed to suppress these urges after playing these games…..So why should games get the blame?

The whole issue is blame culture, someone isn’t bad because they are bad, there has to something wrong with them or some kind of outside influence that has turned them that way. Take Eric Harris for example yes he spent hours and hours playing and designing Doom levels, but he was also abused by his violent father and spent most of his school years being bullied, but yet video games got the blame….. I don’t think that quite stacks up do you?

I’d love to hear people’s opinions on this. So if you have anything you want to share, please comment below and share my blog.


Monday 27 October 2014

The Golden Joysticks

The Golden Joy Sticks, for those that don’t know, are the only ‘official’ annual awards as voted for by gamers!
Below is a list of the winners (taken fromhttp://www.bbc.co.uk/newsbeat/29758242):

Lifetime achievement: Hideo Kojima
Game of the year: Dark Souls II
Best original game: DayZ
Best online game: Hearthstone: Heroes of Warcraft
Best storytelling: The Last of Us: Left Behind
Best visual design: Assassin's Creed IV: Black Flag
Best audio: Assassin's Creed IV: Black Flag
Most played game of the year: Rust
Best multiplayer: Battlefield 4
Best indie game: DayZ
Innovation of the year: Oculus Rift DK2
Best gaming moment: The Last of Us: Left Behind - "The kiss"
Best handheld game: Pokemon X & Y
Best mobile game: Hearthstone: Heroes of Warcraft
Most wanted: The Witcher III: Wild Hunt
Gaming personality of the year: PewDiePie
Studio of the year: Ubisoft Montreal
Gaming platform of the year: Steam

Do you agree with the list above?

I totally agree with Hideo Kojima getting a lifetime achievement award. His work on MGS alone is enough to earn this but add this to his work on Castlevania too, it is a worthy acknowledgement! Just looking at MGS, it is a franchise that has survived the test of time, with each new instalment providing something different to keep the franchise fresh. In honour of this I’m going to be doing a post about the MGS series and how it affected me as a gamer!

Battlefield 4 winning best multiplayer is a hell of an achievement considering the trouble it went through when it was first released and the subsequent DLC that followed. Don’t get me wrong, Battlefield is a worthy winner of this award because right now I can’t think of a better Multiplayer, everything released since I’ve compared to how much I enjoy battlefield and nothing has come close. It is one of the only games I’ve been willing to buy the season pass from Day one because I knew how much I would be playing it and I can see me playing it for at least another 12 months!

Shame to say that’s about all I can comment on the above list as I haven’t had much experience with the other games… what does everyone else think?

Thursday 23 October 2014

Has Social Media Killed Gaming Forums?!

I’m back…… Hopefully I’ll be a bit more active this time round! I’m not going to bother with an ‘introduction post’ because if anyone actually reads this they will probably know who I am anyway! During a conversation with T3RRAF0RM (one of my xbox friends!) he said something that really got me thinking….. He said ‘I think twitter has killed a lot of gaming forums, it’s a shame really’ and sadly I think he might be right. The conversation came about over a gamer night post I offered to do for him on Ruff Gaming. I’m trying to get more people through the forum to see what we are all about etc etc. and T3RRAF0RM regularly hosts a Battlefield 4 night. My idea was to post it up and allow people to sign up and join in, thus increasing site traffic! But maybe he is right? What do you think? Has social media (not putting the blame solely on Twitter) really killed gaming forums? I mean how easy is it to organise a gamer night these days? Post a quick tweet out, tag the relevant people and await the response, boom, night sorted. Gone are the days of forum posts, meaning people had to sign up to show their interest and willingness to get involved. Yes it is much quicker but what are we losing by using 140 characters? Exactly that! We are limited to 140 characters, half of that can be taken up by mentioning people who you think will get involved (can usually involve multiple tweets about the same thing). So you have an average of 70 characters to say what game, what date and what time you will be playing… Can be pushing it right? And what if you want to ask a question about that night as you send it out, such as does everyone have a certain DLC? It can get very confusing! At least with a forum post everything can be there for people to see on one post, plus with the added comments section, you can answer any questions or even propose your own? I feel there can be a lot more interaction by using a forum! I’d love to hear what people think on this…. Please comment below or contact me via Twitter (@iceman_d18) with your thoughts!